download Mathematica as zipped d64


This is our demo Mathematica. It was released at The Party 5 and was the winner of the democompetition.

This demo is full of impossible things. Here you see 2 screenshots from the intro, were we had small ifli-logos with graffity-like pictures of the handles from the people behind the demo moving over the screen.

At The Party 5 we released a lot of stuff, I guess never released another group such a lot of things at the same time. Beside Mathematica we released Kju, a demo by Zorc, xfr, a smaller demo by Guru and we have shown Reflection, which later was released at the Convention-Party in Potsdam. And we also released Insider 5, the paper-issue.

The demo was coded by Zorc, Guru and Quiss. Here you see a part by Zorc, some balls, all in different colors, are jumping up and down and zooming.

Kinda like a chessboard is moving over a scrolltext and inverts the colors. This part could be compared with the eor-part in Cafe Odd, our demo 2 years ago, but this time in hires with 4 colors. Impossible...

a fire-effect, coded by Zorc                                                                                                

Here is a picture, looking like it is in full resolution, rotating, like it would the easiest thing for the C64.

That's a texture, rotating and swirling. The resolution is dithered 4*4.            

Here you see a fractal-zoomer, to be concrete, a Mandelbrot-zoomer...

...followed by a picture from PVT, a logo over an Mandelbrot- fractal.            

This is a Mathematica-logo in 4*4 fli-resolution, stretching vertically.

Next comes a real killer-part: The doom-part coded by Quiss. This really shocked the audience and all the PC-freaks at the party, since Doom was the game at the party a lot of people played. In our demo are even animations on the walls, like a vector-cube or a rotating fractal.

Here you see a big, textured with fractals, vector-cube, in dithered 4*4 resolution.

Another great vector-part, a lightsourced torus in dithered 4*4.            

It is followed by 2 parts, called inside torus. Here is one of them. Both are in 4*4 fli.

Next comes a interlaced plasma. Note the colors are inverted in the logo.            

The last part, the doom-part coded by Guru. This one had also animated textures in the walls and even a funny monster.
Finally I can only say, this demo is really excellent coded. Most parts are unreached until today.



What you see here is the frontside of the official disccover and the limited original disc with colored sticker we spread for free at the party.




And this is the backside. The cover was designed by Felidae/Reflex, who is a real artist today.